Architecture
Unified Backend for Heterogeneous Data Sources (SAFE)
This system is a centralized backend framework designed to integrate heterogeneous devices and data sources through a repeatable, plugin-driven architecture.
At a high level, the platform provides:
- a consistent RESTful CRUD model for core resources
- a unified data model to represent heterogeneous devices
- a real-time channel (WebSocket) to propagate updates to frontends
- a publish/subscribe layer for device events and state changes
- a plugin lifecycle and extension model to avoid rewriting integration logic per device family
- contract-based plugin validation (runtime contracts)
- a CLI control plane for repeatable development, testing, packaging, and deployment workflows
This case study is presented in a SAFE form: it intentionally avoids product identifiers, real endpoints, proprietary protocols, and implementation fingerprints.
High-Level Platform Architecture
The architecture can be understood as a layered platform with explicit boundaries between:
- frontend integration (REST + WebSocket)
- core platform services (model, validation, eventing)
- plugin execution (device/domain-specific logic)
- external systems and devices (heterogeneous sources)
flowchart TB
UI[Frontend UI] <--> API[Service Layer API]
API <--> CORE_NODE[Core Platform]
subgraph CORE_LAYER[Core Platform]
MODEL[Unified Device Model]
VALID[Validation and Invariants]
EVENTS[Eventing PubSub]
STORE[(Persistence and State)]
end
CORE_NODE <--> PLUGINS[Plugin Execution Layer]
PLUGINS <--> EXT[External Devices and Systems]
API --> MODEL
CORE_NODE --> VALID
CORE_NODE --> EVENTS
CORE_NODE --> STORE
This structure keeps the system evolvable:
- plugins encapsulate heterogeneity
- the core governs invariants and contracts
- frontend integration stays stable as the ecosystem grows
Resource Model (Abstract)
The core API follows a repeatable CRUD model over a small set of conceptual resources. Names and identifiers are intentionally abstracted.
Typical resource groups include:
-
Workspace / Service Context
A scoped environment used to isolate deployments or tenants. -
Installation / Site
A container representing a physical or logical environment where devices are managed. -
Gateway / Connector
A connection point to an external ecosystem or device domain (e.g., a remote service, controller, or network endpoint). -
Device
A normalized representation of a device, independent from vendor protocol.
This structure enables a consistent lifecycle across heterogeneous ecosystems.
Unified Device Model
To unify heterogeneous devices under one backend and one frontend integration model, devices are represented using a consistent internal schema.
A typical device representation includes:
-
information
Identity and descriptive metadata (id, name, category, location hints). -
properties
A key/value map representing state and measurements. -
actions
Callable operations exposed by the device, represented as action identifiers. -
widget
A declarative UI schema describing frontend rendering and interactions.
This model keeps downstream services and frontends device-agnostic.
Declarative UI Schema (Widget DSL)
A key architectural choice is the use of a declarative UI schema to describe frontend rendering and interactions.
Plugins provide a JSON-based schema that can encode:
- UI components (toggle, slider, numeric input, chart)
- bindings to device properties
- event listeners mapping UI interactions to device actions
This yields:
- faster UI iteration
- consistent UX across heterogeneous devices
- a stable contract between device models and frontend rendering
In SAFE documentation, UI schema examples should be toy-oriented and non-identifying.
Plugin Model and Lifecycle
The platform’s extensibility relies on a plugin architecture.
A plugin:
- extends the platform core
- implements a well-defined set of methods, typically including:
- discovery: how devices are identified and enumerated
- mapping: how raw data is transformed into the unified model
- actions: how operations are exposed and executed
- subscriptions: how device events/state updates are propagated
The platform core provides:
- a consistent execution context
- shared infrastructure (persistence, eventing, real-time updates)
- governance (validation and contracts)
Runtime Contracts and Plugin Governance
Plugins are validated through runtime contracts to ensure they meet platform expectations.
Contract enforcement guarantees that plugins:
- implement required methods and structures
- respect platform invariants and integration rules
- produce device models compatible with the unified schema
- expose actions and UI schemas in a predictable way
flowchart LR
P[Plugin Package] --> CV[Contract Validation]
CV -->|valid| INIT[Initialize Context]
CV -->|invalid| REJ[Reject Plugin]
INIT --> DISC[Discovery Phase]
DISC --> MAP[Mapping Phase]
MAP --> UDM[Unified Device Model]
UDM --> UIX[UI Schema Widget DSL]
UDM --> API[REST API]
UDM --> WS[WebSocket Updates]
UDM --> EV[PubSub Events]
CV -.->|runtime contracts| GOV[Governance Rules]
GOV -.->|enforced across lifecycle| DISC
GOV -.->|enforced across lifecycle| MAP
Execution Units and Context Isolation
The platform treats framework + plugin as the effective execution unit.
Each plugin runs with a separate execution context, isolating:
- configuration and environment variables
- credentials and secrets
- runtime assumptions and boundaries
- integration state and operational behavior
This isolation helps prevent:
- accidental cross-plugin coupling
- configuration leakage
- dependency conflicts across heterogeneous connectors
- unpredictable side effects during integration
and supports a controlled, scalable plugin ecosystem.
Real-Time Updates and Eventing
The platform combines:
- REST for CRUD and query workflows
- WebSocket for push-based updates to frontends
- pub/sub for event distribution and reactive workflows
sequenceDiagram
participant UI as Frontend
participant API as REST API
participant CORE as Core Platform
participant PL as Plugin
participant WS as WebSocket
UI->>API: CRUD / Queries
API->>CORE: Read/Write operations
PL->>CORE: Device updates / events
CORE-->>WS: Push state changes
WS-->>UI: Real-time updates
CORE-->>CORE: Publish/Subscribe routing
This design enables real-time dashboards without polling and supports reactive processing built around device state changes.
Control Plane: CLI, Compose, and Dev Deployment
Operations are part of the architecture.
A CLI acts as a control plane that supports repeatable workflows such as:
- plugin validation before execution
- safe device testing in controlled environments (e.g., action sandboxing)
- generating and operating on a local composition setup (compose generation + lifecycle commands)
- building deployable artifacts (e.g., container images)
- deploying in development-oriented mode to orchestrated environments (e.g., Kubernetes)
flowchart TB
DEV[Developer] --> CLI[CLI Control Plane]
subgraph CP[Control Plane Workflows]
V[Validate plugins and contracts]
T[Safe device testing actions]
C[Generate and operate composition setup]
B[Build deployable artifacts]
D[Dev-oriented orchestration deploy]
end
CLI --> V
CLI --> T
CLI --> C
CLI --> B
CLI --> D
DU[Deployable Unit Framework plus Plugin] --> RT[Target Runtime]
B --> DU
D --> RT
C --> RT
RT --> TGT[Server-class and embedded targets]
This approach keeps development predictable and reduces operational drift between local environments and deployment targets.
Portability Across Heterogeneous Targets
The system is designed to run across heterogeneous compute environments:
- standard server-class hardware
- resource-constrained embedded systems
This portability requirement influences architectural decisions such as:
- bounded resource usage and predictable workloads
- consistent runtime contracts across environments
- repeatable packaging and deployment workflows
- isolation of device-specific complexity in plugins
Portability is treated as a design constraint, not an afterthought.
Error Semantics (Abstract)
The platform exposes predictable error semantics:
- authentication failures → unauthorized
- missing resources → not found
- unexpected internal failures → generic safe error output
This keeps client behavior deterministic and reduces the risk of leaking sensitive implementation details through error messages.
SAFE Disclosure
This case study intentionally omits:
- product identifiers and company references
- real endpoints, tokens, and operational examples
- proprietary protocols and implementation details
The focus is exclusively on:
- architectural patterns
- integration governance via runtime contracts
- plugin lifecycle design and context isolation
- unified modeling and frontend decoupling
- transferable system design principles